@startuml
sprite $timelapse [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000037ACEEEECA73000000000000000000
00000000000000018DFFFFFFFFFFFFD81000000000000000
000000000000019FFFFFFFFFFFFFFFFFF910000000000000
0000000000005EFFFFFFFFFFFFFFFFFFFFE5000000000000
000000000009FFFFFFE952000025AEFFFFFF900000000000
0000000000BFFFFFD50000000000005DFFFFFB0000000000
000000000BFFFFF700000000000000007FFFFFB000000000
000000009FFFFE30000000000000000003EFFFF900000000
00000005FFFFC10000000000FDB61000001CFFFF50000000
0000001EFFFE100000000000FFFFF9100001EFFFE1000000
0000009FFFF3000000000000FFFFFFE300003FFFF9000000
000001FFFF70000000000000FFFFFFFF500007FFFF100000
000008FFFD00000000000000FFFFFFFFF30000DFFF800000
00000DFFF500000000000000FFFFFFFFFE10005FFFD00000
00003FFFE000000000000000FFFFFFFFFF80000EFFF30000
00007FFF9000000000000000FFFFFFFFFFF1000AFFF70000
0000AFFF5000000000000000FFFFFFFFFFF60006FFFA0000
0000CFFF2000000000000000FFFFFFFFFFFA0003FFFC0000
0000EFFF0000000000000000FFFFFFFFFFFD0000FFFE0000
0000FFFF0000000000000000FFFFFFFFFFFF0000FFFF0000
0000FFFF0000000000000008FFFFFFFFFFFF0000FFFF0000
0000EFFF000000000000008FFFFFFFFFFFFD0000FFFE0000
0000CFFF20000000000008FFFFFFFFFFFFFB0003FFFC0000
0000AFFF5000000000008FFFFFFFFFFFFFF70006FFFA0000
00007FFFA00000000008FFFFFFFFFFFFFFF2000AFFF70000
00003FFFE0000000008FFFFFFFFFFFFFFF90000FFFF20000
00000DFFF500000008FFFFFFFFFFFFFFFF10006FFFD00000
000008FFFD0000008FFFFFFFFFFFFFFFF40000DFFF800000
000001FFFF700002FFFFFFFFFFFFFFFF600007FFFF100000
0000009FFFF300003EFFFFFFFFFFFFE400002FFFF8000000
0000001EFFFE1000018FFFFFFFFFF9100001DFFFE1000000
00000005FFFFC10000015ACEEDA61000001CFFFF50000000
000000009FFFFE30000000000000000002DFFFF900000000
000000000BFFFFF700000000000000007FFFFFB000000000
0000000000BFFFFFD50000000000006DFFFFFB0000000000
000000000009FFFFFFEA53000035AFFFFFFF900000000000
0000000000005EFFFFFFFFFFFFFFFFFFFFE5000000000000
000000000000019FFFFFFFFFFFFFFFFFF810000000000000
00000000000000018DFFFFFFFFFFFFD81000000000000000
00000000000000000037ACEEEECA72000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_TIMELAPSE(_alias) ENTITY(rectangle,black,timelapse,_alias,MATERIAL TIMELAPSE)
!define MATERIAL_TIMELAPSE(_alias, _label) ENTITY(rectangle,black,timelapse,_label, _alias,MATERIAL TIMELAPSE)
!define MATERIAL_TIMELAPSE(_alias, _label, _shape) ENTITY(_shape,black,timelapse,_label, _alias,MATERIAL TIMELAPSE)
!define MATERIAL_TIMELAPSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,timelapse,_label, _alias,MATERIAL TIMELAPSE)
skinparam folderBackgroundColor<<MATERIAL TIMELAPSE>> White
@enduml